The online game that tests users' vocabulary skills
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名前 | Paraulogic |
---|---|
バージョン | 1.4 |
アップデート | 2023年04月02日 |
サイズ | 5 MB |
カテゴリー | 言葉 |
インストール | 10千+ |
開発元 | Partal, Maresma i Associats SL |
Android OS | Android 5.0+ |
Google Play ID | com.vilaweb.paraulogic |
Paraulogic · 説明
The mechanics of the game are simple, but not easy to master: the user has seven letters, placed in six blue and one red hexagons, like the cells of a beehive. The objective is to find as many words as possible from these letters, provided they contain the letter in the red central hexagon. The words must also have a minimum of three letters, and the same letter can be repeated. The combination of letters changes daily, so the total number of possible words also changes each day. Each combination contains, upside down, a word that incorporates them all, which RodaMots has agreed to call "tuti".
The Paraulògic works with a system of points, which the user gets every time he enters a new word. The points are directly proportional to the length of the word: the longer it is, the more points will be achieved. Those with three letters grant one point; those of four, two; and from five letters, the points are equivalent to the number of letters the word has. The "tuti" award ten points, which are added to the points awarded for the number of letters - a "tuti" of seven letters, for example, would be worth seventeen points. As the user gains points, he will progress through the levels of achievement in the game, symbolized – of lesser merit and more – with an ornithologically inspired scale: first, a chick; next, a dove; thirdly, a duck; then, a swan; then, an owl; and, finally, an eagle, the beast that distinguishes the most dexterous players, with the greatest paralogical achievement.
The Paraulògic works with a system of points, which the user gets every time he enters a new word. The points are directly proportional to the length of the word: the longer it is, the more points will be achieved. Those with three letters grant one point; those of four, two; and from five letters, the points are equivalent to the number of letters the word has. The "tuti" award ten points, which are added to the points awarded for the number of letters - a "tuti" of seven letters, for example, would be worth seventeen points. As the user gains points, he will progress through the levels of achievement in the game, symbolized – of lesser merit and more – with an ornithologically inspired scale: first, a chick; next, a dove; thirdly, a duck; then, a swan; then, an owl; and, finally, an eagle, the beast that distinguishes the most dexterous players, with the greatest paralogical achievement.