Guide a sphere through shifting fields of values before time runs out.
You control a single orb moving through a field of floating figures. Each touch adds weight to your total, but the outcome depends on your route and rhythm. Movement is limited, and everything around shifts with every second. It’s not just about direction — it’s about where and when you choose to go. The figures carry different values, so every pass changes your course. Chase the highest total before the motion stops. One run can tilt the whole balance.
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