Who doesn't like to play and compete?
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名前 | MAXPLAY GO |
---|---|
バージョン | 4.1.1 |
アップデート | 2024年08月15日 |
サイズ | 50 MB |
カテゴリー | 教育 |
インストール | 5千+ |
開発元 | Play2sell - Sales Gamification |
Android OS | Android 5.0+ |
Google Play ID | com.p2s.go.mobile.maxplaygo |
MAXPLAY GO · 説明
Who doesn't like to play and compete? It was with this in mind that Play2sell developed MAX/PLAY GO, RE/MAX Brazil's exclusive platform to accelerate the training, engagement, and results of associated agents. Through missions in the game and in the real world, agents and team leaders engage in healthy competition, where everyone wins.
Improve your knowledge of the RE/MAX model, qualify your service and monitor your results. Advance in the Clubs awards, and conquer your dreams!
Following are the main features of the platform.
MISSIONS in the Quiz Solo or Duel game;
MISSIONS in the real world used in the activities recorded in the CRM, as well as achievements;
REAL-TIME EVENTS are synchronous quizzes, where everyone on the same team competes against each other in real-time;
PRIZE PANEL - The PlayClub is a great tool for encouraging and developing users;
PERSONAL DEVELOPMENT where the player follows their evolution in the game and in the real world;
DASHBOARD for managing game usage indicators;
LEADERBOARD where the player tracks his performance;
CHECKLIST so that, for example, the manager evaluates his subordinates;
POP-UPS with important information about achievements and next steps.
Improve your knowledge of the RE/MAX model, qualify your service and monitor your results. Advance in the Clubs awards, and conquer your dreams!
Following are the main features of the platform.
MISSIONS in the Quiz Solo or Duel game;
MISSIONS in the real world used in the activities recorded in the CRM, as well as achievements;
REAL-TIME EVENTS are synchronous quizzes, where everyone on the same team competes against each other in real-time;
PRIZE PANEL - The PlayClub is a great tool for encouraging and developing users;
PERSONAL DEVELOPMENT where the player follows their evolution in the game and in the real world;
DASHBOARD for managing game usage indicators;
LEADERBOARD where the player tracks his performance;
CHECKLIST so that, for example, the manager evaluates his subordinates;
POP-UPS with important information about achievements and next steps.