Super Goku Attacco dei Saiyan è un videogioco di combattimento può giocare offline
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Nome | Super Goku Attack of the Saiyans |
---|---|
Versione | 2 |
Aggiornare | 09 ago 2017 |
Dimensioni | 68 MB |
Categoria | Azione |
Installazioni | 5Mille+ |
Sviluppatore | Lipes Teele Labs |
Android OS | Android 4.0+ |
Google Play ID | com.supergoku.dragonzattackofthesaiyans |
Super Goku Attack of the Saiyans · Descrizione
Super Goku Attack of the Saiyans is an enjoyable turn based RPG.
The game mechanics are nothing revolutionary but comfortable enough for today's gamer tastes and they have some interesting elements.
E.g. there is the active guard system which lets you stay alert to minimize damage from opponent attacks by pressing the right button at the right time.
( I found myself trying this in other RPGs after playing AotS.)
You have a fair amount of character customization options through plenty of different accessories,
freely assignable ability points and some freely assignable status points.
Still the battle and character system is not very deep and after a few hours RPG fans will wish for a bigger challenge.
The game tells the story from the end of the Piccolo storyline to the fight with Vegeta and puts quite some subquests in it to lengthen the game.
You will meet A LOT of familiar or even long forgotten characters from the Dragon Ball series which is really nice for fans.
In combat, the player's active party members will consist of only first three members of their party or less.
Players can swap available members at any time throughout Super Goku Attack of the Saiyans.
Each character will have a few set attacks and techniques at the player's disposal while the rest are locked.
When the player wins a battle, each member of their party will earn Ability Points or AP.
Ability Points can be used to buy or upgrade skills in a character's skill menu.
When certain skills are unlocked or upgraded new skills will become available.
Each character will have a "Rage Gage". This meter will gradually fill throughout the course of combat.
When a character's gauge is full, they can perform an ultimate attack. If two or more characters gauges are full,
the player can execute a Sparking Combo. By which the chose characters will perform a tag team attack.
When an ultimate attack or a Sparking Combo is performed the gauge returns to zero.
Players also have the ability to block enemy attacks with the Active Guard or A Guard.
This allows a chosen character to only take minimal damage when their corresponding button is pressed at the moment before an attack.
The game mechanics are nothing revolutionary but comfortable enough for today's gamer tastes and they have some interesting elements.
E.g. there is the active guard system which lets you stay alert to minimize damage from opponent attacks by pressing the right button at the right time.
( I found myself trying this in other RPGs after playing AotS.)
You have a fair amount of character customization options through plenty of different accessories,
freely assignable ability points and some freely assignable status points.
Still the battle and character system is not very deep and after a few hours RPG fans will wish for a bigger challenge.
The game tells the story from the end of the Piccolo storyline to the fight with Vegeta and puts quite some subquests in it to lengthen the game.
You will meet A LOT of familiar or even long forgotten characters from the Dragon Ball series which is really nice for fans.
In combat, the player's active party members will consist of only first three members of their party or less.
Players can swap available members at any time throughout Super Goku Attack of the Saiyans.
Each character will have a few set attacks and techniques at the player's disposal while the rest are locked.
When the player wins a battle, each member of their party will earn Ability Points or AP.
Ability Points can be used to buy or upgrade skills in a character's skill menu.
When certain skills are unlocked or upgraded new skills will become available.
Each character will have a "Rage Gage". This meter will gradually fill throughout the course of combat.
When a character's gauge is full, they can perform an ultimate attack. If two or more characters gauges are full,
the player can execute a Sparking Combo. By which the chose characters will perform a tag team attack.
When an ultimate attack or a Sparking Combo is performed the gauge returns to zero.
Players also have the ability to block enemy attacks with the Active Guard or A Guard.
This allows a chosen character to only take minimal damage when their corresponding button is pressed at the moment before an attack.