FinchBlox est conçu pour les 5 ans et plus à utiliser avec le robot Finch!
advertisement
Nom | FinchBlox |
---|---|
Version | 1.0.1 |
Mise à jour | 28 nov. 2020 |
Taille | 35 MB |
Catégories | Enseignement |
Installations | 1+ |
Développeur | BirdBrain Technologies LLC |
Android OS | Android 5.0+ |
Google Play ID | com.birdbraintechnologies.birdblox.finchblox |
FinchBlox · Description
FinchBlox is an app specifically designed for ages 5 and up to use with the Finch Robot! Users assemble blocks to code the Finch to move, light up, and make sounds.
FinchBlox is an icon-based programming language, so pre-readers can build foundational computer science skills. FinchBlox includes three different levels to gradually expose students to more concepts in computational thinking:
- Level 1 introduces sequencing. For example, users connect blocks to make the robot move forward, beep, and then turn left.
- Level 2 introduces parameters by providing sliders that can be used to adjust what each block does. For example, a slider in the turning block adjusts how far the Finch turns.
- Level 3 provides additional parameters and introduces students to basic ways to control what happens in a program. For example, students can use a loop to repeat actions within a program, or they can use a movement block that drives the Finch forward until it finds an obstacle.
Requirements:
This app requires a Finch Robot 2.0 (https://store.birdbraintechnologies.com/collections/featured-items/products/finch2).
The app connects to the Finch via Bluetooth BLE. Make sure to load the Bluetooth-ready firmware onto your Finch. You can find instructions at http://www.birdbraintechnologies.com/finch2/finchblox/program/1-1/.
This app requires a tablet or phone with Bluetooth 4.0+ or Bluetooth Low Energy (BLE).
FinchBlox is an icon-based programming language, so pre-readers can build foundational computer science skills. FinchBlox includes three different levels to gradually expose students to more concepts in computational thinking:
- Level 1 introduces sequencing. For example, users connect blocks to make the robot move forward, beep, and then turn left.
- Level 2 introduces parameters by providing sliders that can be used to adjust what each block does. For example, a slider in the turning block adjusts how far the Finch turns.
- Level 3 provides additional parameters and introduces students to basic ways to control what happens in a program. For example, students can use a loop to repeat actions within a program, or they can use a movement block that drives the Finch forward until it finds an obstacle.
Requirements:
This app requires a Finch Robot 2.0 (https://store.birdbraintechnologies.com/collections/featured-items/products/finch2).
The app connects to the Finch via Bluetooth BLE. Make sure to load the Bluetooth-ready firmware onto your Finch. You can find instructions at http://www.birdbraintechnologies.com/finch2/finchblox/program/1-1/.
This app requires a tablet or phone with Bluetooth 4.0+ or Bluetooth Low Energy (BLE).